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I honestly think making it a full functioning devices of its own would have been a lot cooler than needing to insert a smartphone at all. Whoever built and assembled the Pip-Boy this time could have done that still, the only thing they really needed to do is purchase a cheap ready to use SoC from an OEM. Well, they wouldn't really need to invest that much. But that's some serious investment and post release support. There would also be considerably more happy people who got their PipBoy. If Bethesda devoted $25 million to R&D making a functional Pip-Boy and produced 2 million, then we would be talking about a $60 product. The reason why companies can make aa cheap $50 smartphone and profit is because of volume and capital. Although the in-game issues probably can't be resolved, I can't help but look at the knobs and dials all over the Pip-Boy and wish I could really use them. I don't dislike it enough to want to sell it, but surely Bethesda could have made it so much more than what it is.
However, it is fairly useless and at times irritating to wear and use. On the one hand, it's a neat piece of Fallout memorabilia.
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Overall, I am unsure how to feel about the Pip-Boy.
The game has no way of knowing that you are using the Pip-Boy on your actual arm, and so the game does not pause. You could of course pause the game manually, or even bring up the Pip-Boy in-game to stop the action and then use the one in real-life to heal yourself, but after a while this gets a bit tedious, especially with the touchscreen controls. On the real-life Pip-Boy, however, you would need to take at least one hand off of your controller, look away from your display, and find the healing item and use it, all while trying to dodge attacks. With the in-game Pip-Boy, you simply bring it up, which pauses the game, and select which item you want to use. Imagine for a moment that you are critically wounded and need to use a healing item while being chased by a horde of angry ghouls. A touchscreen, however, is much less accurate than analog controls, and I frequently tapped the wrong item or button due to the app's small text.Īt times, using the IRL Pip-Boy may even get you killed in-game in some situations. With the Pip-Boy on your arm, you can perform various actions with your in-game character, such as using healing items, changing weapons and more. Cyber Monday deals: see all the best offers right now!.Eventually, though, the excitement falls apart after a few hours, and you come to realize that the Pip-Boy is actually not helpful at all.
The idea of controlling several functions in-game with the real-life Pip-Boy just seems like a natural thing to want to do, and if done properly it should offer a more realistic gameplay experience (not to mention that it saves you from opening and closing the in-game Pip-Boy). Starting Fallout 4 with the Pip-Boy ready to go was at first an exciting prospect.